#include "aerial\Scene\Scene.h"
#include "aerial\Scene\SceneManager.h"
#include "aerial\Core\NetIO.h"

using namespace air;

void IScene::beforeInitialize(SceneManager* _sceneManager, HGE* _hge, hgeGUI* _gui, hgeResourceManager* _hgeResMan, NetIO* _netIO)
{
	sceneManager = _sceneManager;
	hge = _hge;
	gui = _gui;
	hgeResMan = _hgeResMan;
	netIO = _netIO;
}
